Corentin.
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CORENTIN M.

Full Stack
Developer

Specialized in web and system development. I design high-performance and robust solutions, from kernel to cloud.

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About Me

Full Stack Software Engineer and former student at 42 School, I design high-performance systems and complete web solutions.

My expertise ranges from low-level system programming (C, C++, Unix, Bash) to modern web architectures (Python, Django, Docker). I place a high importance on code quality, performance, and deployment automation.

3+

Years Exp.

30+

GitHub Repos

My Journey

From intensive training to professional practice.

Education

2021 - 2023

BTS SNIR

Higher Technician Certificate in Digital Systems - Computing and Networks Option. Network architecture, system, and embedded programming.

#C++#HTML#CSS#JavaScript#Réseaux#Linux
2023

42 Piscine

Intensive 4-week selection. Introduction to C, Shell, and fundamental programming concepts.

#C#Shell#Git
2023 - 2025

42 School - Common Core

Intensive learning of C/C++ and system architecture. Realization of complex projects: Minishell (Bash), Cub3D (Graphics engine), Philosophers (Concurrency).

#C#C++#Algorithmie#Unix

Experience

2024 - Present

Full Stack Developer - Arcom

Development and maintenance of a complete After-Sales Service management solution. Optimization of logistic flows, process automation, and creation of intuitive administrative interfaces.

#Python#Django#SQL#Docker

Recent Projects

A selection of my most ambitious works, combining technique and aesthetics.

Gestion SAV - Arcom
Gestion SAV - Arcom
PythonDjangoWebAutomationSQL

Gestion SAV - Arcom

Development and maintenance for 2 years of a complete After-Sales Service management solution. Optimization of logistic flows and administrative interface.

Minishell
Minishell
CSystemUnixBash

Minishell

Faithful reimplementation of a Unix Shell (Bash). Advanced process management, redirections, pipes, and signals.

Cub3D (Raycasting)
Cub3D (Raycasting)
CGraphicsMathsGame Dev

Cub3D (Raycasting)

3D rendering engine style Wolfenstein 3D created from scratch in C. Physics management, textures, and raycasting.

Philosophers
Philosophers
CThreadsConcurrencyAlgorithm

Philosophers

Simulation of the dining philosophers problem. Complex management of concurrency, threads, mutexes, and deadlock prevention.

Gestion SAV - Arcom
Gestion SAV - Arcom
PythonDjangoWebAutomationSQL

Gestion SAV - Arcom

Development and maintenance for 2 years of a complete After-Sales Service management solution. Optimization of logistic flows and administrative interface.

Minishell
Minishell
CSystemUnixBash

Minishell

Faithful reimplementation of a Unix Shell (Bash). Advanced process management, redirections, pipes, and signals.

Cub3D (Raycasting)
Cub3D (Raycasting)
CGraphicsMathsGame Dev

Cub3D (Raycasting)

3D rendering engine style Wolfenstein 3D created from scratch in C. Physics management, textures, and raycasting.

Philosophers
Philosophers
CThreadsConcurrencyAlgorithm

Philosophers

Simulation of the dining philosophers problem. Complex management of concurrency, threads, mutexes, and deadlock prevention.

Gestion SAV - Arcom
Gestion SAV - Arcom
PythonDjangoWebAutomationSQL

Gestion SAV - Arcom

Development and maintenance for 2 years of a complete After-Sales Service management solution. Optimization of logistic flows and administrative interface.

Minishell
Minishell
CSystemUnixBash

Minishell

Faithful reimplementation of a Unix Shell (Bash). Advanced process management, redirections, pipes, and signals.

Cub3D (Raycasting)
Cub3D (Raycasting)
CGraphicsMathsGame Dev

Cub3D (Raycasting)

3D rendering engine style Wolfenstein 3D created from scratch in C. Physics management, textures, and raycasting.

Philosophers
Philosophers
CThreadsConcurrencyAlgorithm

Philosophers

Simulation of the dining philosophers problem. Complex management of concurrency, threads, mutexes, and deadlock prevention.

Technical Skills

C / C++ / Algorithms95%
Python / Django95%
Linux / Unix / Bash85%
SQL / Databases80%
Git / GitHub / CI/CD90%
Docker / DevOps75%
HTML / CSS / JavaScript90%
React / Framer Motion85%
Next.js / Vercel80%
TypeScript / Tailwind CSS85%

Let's Work Together

Have a project in mind? I am always open to new collaboration opportunities.

megret.corentin@gmail.com
+33 6 16 43 76 44
Switzerland / France

Built with

Next.jsReactTypeScriptTailwind CSSFramer Motionnext-intlLeniscmdkLucideVercel

CORENTIN

Full Stack Software Engineer.

© 2026 Corentin Megret.

All rights reserved.